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blender-manifold-and-exporting

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blender-manifold-and-exporting [2012/12/15 19:57]
bruce created
blender-manifold-and-exporting [2012/12/15 20:02] (current)
bruce
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-=====Preparing models for printing=====+=====Preparing models for printing ​using Blender=====
  
 Before you can print a model successfully,​ you need to know it is manifold with all the surface normals pointing out. Before you can print a model successfully,​ you need to know it is manifold with all the surface normals pointing out.
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   * You can import an STL file into netfabb to fix non-manifold problems, then bring it back into Blender to keep working. This is the best option for objects with lots of problems.   * You can import an STL file into netfabb to fix non-manifold problems, then bring it back into Blender to keep working. This is the best option for objects with lots of problems.
 Alternatively you can try fixing the issues inside Blender. Alternatively you can try fixing the issues inside Blender.
-This tutorial by wickedwidgets goes into lots of detail on how to fix non-manifold objects in Blender. Its worth reading, even if you plan to use netfabb as your first choice.+This {{:​repairingnon-manifoldmesheswithblender.pdf|tutorial by wickedwidgets}} goes into lots of detail on how to fix non-manifold objects in Blender. Its worth reading, even if you plan to use netfabb as your first choice.
 The first couple of steps are very simple and may be all that are required: The first couple of steps are very simple and may be all that are required:
   * Go into Edit mode and select all vertices   * Go into Edit mode and select all vertices
blender-manifold-and-exporting.1355623061.txt.gz · Last modified: 2012/12/15 19:57 by bruce